Supercharged

A fast paced first person parkour game along with many puzzles to solve. Our player is trapped within a computer. We must solve some puzzles, escape enemies, use our parkour skills to our advantage to finally Supercharge the PC so that we can get out of the computer.
My Role - Programmer
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Created Enemy AI.
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Created a system for widgets on interactable objects using interface.
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Created a wall and platform spawning system that dynamically changes its orientation with the player.
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Created and implemented puzzles (object lifting, placing object of a specific weight to open a drawer, connecting and interconnecting wires, laser puzzle).




Some sample from the game's prototype
Our Team.
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